Follow Us
Client
Si o No
Service

website, Experience

This was our first project together as Slow. A non-commercial project that arose when we began to meet to share ideas. A project based on a very simple idea:
a website whose only intention is to say YES or NO in a random way. We spoke with artists from different disciplines and asked them to design different ways of saying YES and NO.

 

Before establishing ourselves, when we were just deciding to give form to Slow, the idea for this project sprang up simultaneously. The idea from the start was to set up a web page where it would be possible to find the answer to all questions. All of them.
In the end the aim was to achieve, with just one click, information on where to have breakfast, the weather forecast o what jacket to wear. As a basic idea it was quite complex, but simplifying a bit we came to the conclusion that almost all answers could be synthesized with the two answers “yes” and “no”. The issue was to create a website that would answer randomly either yes or no. A game, like tossing a coin up in the air, and with many answers.

 

The answers
Someone might ask the web site something very important, and perhaps they’d like to save the answer or send it to a friend, or…
This is why the answers Yes and No had to be interesting, special. And on top of this, they couldn’t be repeated very frequently, so that someone who entered once would want to enter several more times. We had to work on a lot of variants of Yes and No.

This would not be a problem, but if we did them all ourselves, it could end up being a bit repetitive and with too marked a style.
Because of this we contacted artists of all kinds, to offer them space to participate in the project with their own versions of “Yes” and “No” (to participate in a non-profit way, since the project itself was non-commercial).

We spoke with artists from all the disciplines (photography, illustration, video, design…) and from all over the world. The only thing we could offer was ensuring their credit by them signing the pieces and having a link to their web sites wen people click on their answers. This is how the project became a gallery as well through which people can get to know the work of all kinds of artists.
In this initial process of contacting all of them, we saw several things:
-almost everyone we contacted wanted to send pieces
-many of the artists we contacted not only answered affirmatively but also sent pieces and they were very very cool.
-each email we received was an immense joy
-very few answered that they couldn’t participate and it was a shame but quite understandable
-some didn’t respond at all
-the Japanese always answered and always sent pieces

nam
During this initial phase of the project, I was (Joan) on holiday in Japan and took advantage to contact Nam, explain the idea and ask them if they were interested in collaborating. We (my partner and I) agreed to meet with Takayuki and Hiroshi in the Naka-Meguro station. The surprise came when we saw them arrive with a translator, but even so, the conversation flowed well. We went to a studio and exchanged references, talking about their work and also hundreds of other things. and then afterwards they showed us the pieces that would be their collaboration with the project. They gave us one of the most celebrated contributions to the page, as well as being great hosts.

siono NOW
The project is permanently alive. After the start-up phase, slow is open to receiving new proposals and we continue to work on expanding the quality contributions, slowly but with firm steps forward.

Artists:
Leila Méndez, Silvia Prada, Nam, Vasava, Mercedes Valgañón, Nacho Valgañón,  Las Coleccionistas, Roc Herms, Kazuhide Abe, Setanta, Koten Hits, Takeshi Hamada, Martín Satí, Lili Scratchy, Mogu Takahashi, Sosaku Miyazaki, Matt Needle, Randi Vergés, Jörn Kaspuhl, Jess Hirsch, Naomi Kobayashi, Sasha Prood, Ma+Chr, Melvin Galapon, Yumi Okuda, Badson Studio, Heydays, LoSiento, Refueled Mag, Bedow…

 

siono.info

Client
Si o No
Service

website, Experience

This was our first project together as Slow. A non-commercial project that arose when we began to meet to share ideas. A project based on a very simple idea:
a website whose only intention is to say YES or NO in a random way. We spoke with artists from different disciplines and asked them to design different ways of saying YES and NO.

 

Before establishing ourselves, when we were just deciding to give form to Slow, the idea for this project sprang up simultaneously. The idea from the start was to set up a web page where it would be possible to find the answer to all questions. All of them.
In the end the aim was to achieve, with just one click, information on where to have breakfast, the weather forecast o what jacket to wear. As a basic idea it was quite complex, but simplifying a bit we came to the conclusion that almost all answers could be synthesized with the two answers “yes” and “no”. The issue was to create a website that would answer randomly either yes or no. A game, like tossing a coin up in the air, and with many answers.

 

The answers
Someone might ask the web site something very important, and perhaps they’d like to save the answer or send it to a friend, or…
This is why the answers Yes and No had to be interesting, special. And on top of this, they couldn’t be repeated very frequently, so that someone who entered once would want to enter several more times. We had to work on a lot of variants of Yes and No.

This would not be a problem, but if we did them all ourselves, it could end up being a bit repetitive and with too marked a style.
Because of this we contacted artists of all kinds, to offer them space to participate in the project with their own versions of “Yes” and “No” (to participate in a non-profit way, since the project itself was non-commercial).

We spoke with artists from all the disciplines (photography, illustration, video, design…) and from all over the world. The only thing we could offer was ensuring their credit by them signing the pieces and having a link to their web sites wen people click on their answers. This is how the project became a gallery as well through which people can get to know the work of all kinds of artists.
In this initial process of contacting all of them, we saw several things:
-almost everyone we contacted wanted to send pieces
-many of the artists we contacted not only answered affirmatively but also sent pieces and they were very very cool.
-each email we received was an immense joy
-very few answered that they couldn’t participate and it was a shame but quite understandable
-some didn’t respond at all
-the Japanese always answered and always sent pieces

nam
During this initial phase of the project, I was (Joan) on holiday in Japan and took advantage to contact Nam, explain the idea and ask them if they were interested in collaborating. We (my partner and I) agreed to meet with Takayuki and Hiroshi in the Naka-Meguro station. The surprise came when we saw them arrive with a translator, but even so, the conversation flowed well. We went to a studio and exchanged references, talking about their work and also hundreds of other things. and then afterwards they showed us the pieces that would be their collaboration with the project. They gave us one of the most celebrated contributions to the page, as well as being great hosts.

siono NOW
The project is permanently alive. After the start-up phase, slow is open to receiving new proposals and we continue to work on expanding the quality contributions, slowly but with firm steps forward.

Artists:
Leila Méndez, Silvia Prada, Nam, Vasava, Mercedes Valgañón, Nacho Valgañón,  Las Coleccionistas, Roc Herms, Kazuhide Abe, Setanta, Koten Hits, Takeshi Hamada, Martín Satí, Lili Scratchy, Mogu Takahashi, Sosaku Miyazaki, Matt Needle, Randi Vergés, Jörn Kaspuhl, Jess Hirsch, Naomi Kobayashi, Sasha Prood, Ma+Chr, Melvin Galapon, Yumi Okuda, Badson Studio, Heydays, LoSiento, Refueled Mag, Bedow…

 

siono.info